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In the previous video, we walked through the implementation of EIGRP using the

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traditional method.

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So in this video, we're going to remove that config and then walk through the

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implementation of EIGRP.

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But this time, use named EIGRP.

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So if you brought the lab up in the previous video or if you're bringing it now

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and you want to do this along with me

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or if you want to wait to the end, it's all good either way you want to do it,

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but please get the hands on practice.

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So to remove the current EIGRP and put the new named EIGRP, what I'm going to

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do is go back to this text document.

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So this is on server one nug and this is the document called EIGRP configs
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So this is on server one nug and this is the document called EIGRP configs

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sitting on the desktop just to confirm that where it's at.

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We'll minimize that, minimize that.

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It's this little document right there EIGRP configs.

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So with that open, let's go down a little bit and this part right here, the

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second part is going to remove all the routing protocols, including EIGRP.

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And then walk through the implementation of using EIGRP with address families.

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So this part right here is all about getting rid of anything that might have

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been there previously starting off fresh.
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been there previously starting off fresh.

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And then here is how we're going to configure named EIGRP.

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We start off with the name router EIGRP space and then you give it a name that

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you want to use.

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And then once you're there inside named EIGRP, it can support both IPv4 as well

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as IPv6.

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So because we're focusing on IPv4, the first thing we'd want to do is specify

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okay for address family IPv4.

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I want to use the autonomous system number of 100 and then you would use

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network statements once you're in this address family for IPv4 just like you
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network statements once you're in this address family for IPv4 just like you

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would with the traditional flavor.

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So whether you want to use every interface with network 0, 0, 0, 0 or network

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10 and these wild card bits either way is great.

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And then once you're done, boom, we now have EIGRP running.

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But this time we're using our named EIGRP.

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And within the address family for IPv4, we're using AS100.

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So I'm going to go ahead and scroll up a little bit. I'm going to go ahead and

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copy that entire section.

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So this is what I currently have. I'll right click. I'll copy that and then I

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'll go back to multi tab buddy.
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'll go back to multi tab buddy.

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So I'll click on the icon in the taskbar to get there. And then I'm going to

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use this option once again.

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So I'll click here for send script and then I'll go ahead and right click.

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I'll paste in all those commands. I'll click on select all and then I'll go

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ahead and scroll down and say, you know what?

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We don't want to send that to PC 7 or 8 or PC 1 because they're not routers.

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They won't know what to do with it.

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And so with router 1 through 8 selected and the script input here will go ahead

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and click on send script.

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And that's going to remove any routing that may have been there.
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And that's going to remove any routing that may have been there.

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And it's going to implement named EIGRP. And then it looks like I didn't have a

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carriage return up from my end.

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So I'm going to go back here and press enter here in the script section. Select

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all send it and little PCs won't care if they get it enter.

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So once again now that we have it configured we can do those same types of

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commands. So if we go to our four, it's good our four.

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So here in our four we do a show IP protocols in press center. It'll show us

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our protocols that are running for IPv4.

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So here's showing us EIGRP 100 is showing us the K values that is using again
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So here's showing us EIGRP 100 is showing us the K values that is using again

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the K1 represents the minimum bandwidth in the path and K3 reports to some of

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the delays.

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And another way of seeing some of those values that are being used is spring

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back to topology for a moment.

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So we're looking at the loop back down R8. If we did a show IP route for 8.8.8.

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8.8 and press enter.

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Here's the routing information for that route. It was learned via EIGRP 100.

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Here's the current metric for that route. And another name for that metric

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would be the feasible distance.

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That's the calculation involving the sum of the delays and the lowest link in
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That's the calculation involving the sum of the delays and the lowest link in

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the path.

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And if you're wondering, well, what is the total delay and what is the minimum

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bandwidth in the path right here showing us in the show output for the show IP

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route showing us the total delay is looks like 20,000 and 32 microseconds.

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And the minimum bandwidth in the path is 64. And if we looked at that route for

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8.8.8.8 and we looked at it from R1's perspective, even though R1 isn't

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directly connected to any 64K links, that information would have been reported
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directly connected to any 64K links, that information would have been reported

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regarding the worst link in the path.

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It would have been reported by R2 or R3 because that's also what they believe

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the worst link in the path is because that's what they were told or in the case

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of R3, it's directly connected and learning the route on that 64 bit network.

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And to verify that, let's just go ahead over to R2 and R3. So we'll go to the

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tab for R2 and R2. Let's do a show.

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Back here, check this out. We need this to. Let's go ahead for all the routers

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and I click up here again. And let's do a show IP route for 8.8.8.8.

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And press enter a couple times and let's send that to everybody except for the
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And press enter a couple times and let's send that to everybody except for the

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PCs because they're not routers. They want to do it with it.

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But we'll send that command to all of them at once. Do send script and then we

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'll look at R2.

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So here on R2 with the R2 tab selected, we can see the minimum bandwidth is 64K

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. The other router was R3. So if we go to R3 and we look at the minimum link in

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the path is 64 bits, again, it's because that has been advertised as the worst

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path from their neighbors if they weren't directly connected to those networks.

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Also, over here, R3 is reporting a total delay of 20,000 and two microseconds.
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Also, over here, R3 is reporting a total delay of 20,000 and two microseconds.

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And if we go to R2, R2 is reporting a delay of 20,000 and 22 microseconds.

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So the delay that goes into the calculation is less from R3. So if we go to R1

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and look at the route, that's why it's using .3 as the next hop because after

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the calculation was all done, that had the lowest metric.

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We can verify that with a show, IP, EIGRP, topology, press enter, and I'm going

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to hit space bar. So here is our route. Now this P on the far left, that means
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to hit space bar. So here is our route. Now this P on the far left, that means

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it's passive.

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I mean, it's not actively trying to learn where that route is. It's pretty

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stable in the routing table. And that's why there's a P there for passive. It's

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saying there's one winning route. And the final metric is this one right here.

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So if we count all the characters there, 11 billion, 551. So there's the

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feasible distance right there again. And the reported distance that came in

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from R3, the reported distance based on the sum of the delays and the worst

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link.

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When R1 calculated that based on the reported information, it came up with that
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When R1 calculated that based on the reported information, it came up with that

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metric. So that's the advertised distance or reported distance that R1 is

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receiving from R3 regarding that route to 8888.

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And the cool thing is most of the show commands are going the same regarding IP

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v4, EIGRP, whether or not we implemented it as traditional EIGRP or whether we

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used named EIGRP.

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So as a reminder, if you do a show run, pipe section router, press enter and

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give that a moment to process that'll show us the running config regarding our

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router configuration.
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router configuration.

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So all we typed in was our named EIGRP. We went to address family for IPv4 Unic

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ast for a time system 100. And then we did nothing with the topology base. We

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left it as default. And then all we did was specify network 0, 0, 0, 0. And

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everything else you see here is based on the defaults.

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So again, the commands can be show IP EIGRP interface and also in the notepad

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document. If you're doing this lab with me, if you scroll the bottom, I have a

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whole bunch of relevant show commands you might want to play with.

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So we could just show IP EIGRP interface. We're going to show IP EIGRP
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So we could just show IP EIGRP interface. We're going to show IP EIGRP

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neighbors to see who our neighbors are.

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Another cool option is show IP EIGRP topology all links now by default there is

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something called a feasibility condition. In fact, let's find a router and let

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me tell you about that right now. Let's go to R4.

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And here on R4, let me bring up the topology. Let's look at it real quick. So

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here on R4, it is learning about the 8888 network from R2 and from R3 and also
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here on R4, it is learning about the 8888 network from R2 and from R3 and also

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from R6.

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So if we did a show IP EIGRP topology and press down or and I'm going to go

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down a little bit and take a look at 8888 and I'll just go ahead and do Q for

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quit.

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So here knows about that route. There is the metric for it, which is like 11

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billion 552. And that is the winning route right there.

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So that feasible distance for the successor out is the metric that it has for

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this route that it learned based on that last octet coming from R2.

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So this is the feasible distance for the successor out. There's the effective
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So this is the feasible distance for the successor out. There's the effective

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result of the details from the reported distance coming in from R2.

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And we have two feasible successors. These two routes did not make it into the

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routing table because they didn't have a better or lower final metric or

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feasible distance than the prior route.

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So let me tell you about these two feasible successors that could if the

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primary successor out goes way that they could be installed in the routing

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table.

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The reason these two routes are here and being shown even though they're not

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the winning routes or feasible successors, they could be winning routes if the
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the winning routes or feasible successors, they could be winning routes if the

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primary route goes way is because they meet something called the feasibility

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condition.

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And here's what the feasibility condition means. So we're focusing on R4. So

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far four has three potential paths that it can forward to get to 8888. One has

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a better metric and that's going to R2.

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So I'm going to put R2 here as the successor out. That's the winner route. So

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our four of these four of the packet is going to forward to R2.

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But where are the other two potential paths are dot six and that's our six

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based on that last octet and R3. So I'll draw the 8888 network down here.
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based on that last octet and R3. So I'll draw the 8888 network down here.

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So in these three routes are reporting that information. They're all reporting

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the sum of the delays. That's the K3 aspect regarding the metric calculation.

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And they're also reporting the minimum bandwidth in the path and that's the K1.

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So as R6 and R3 are reporting that information if and only if the result of the

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calculation that R4 is doing based on the reported distance coming from R6 and

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R3.

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Only if that information the reported distance and I'll go ahead and get arrows

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here as well. That reported distance is right here.
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here as well. That reported distance is right here.

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So there's a reported distance coming in from R6 and here is the reported

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distance coming in from R3 based on those last two octets.

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So the feasibility condition says I will consider them as usable routes if

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these advertised distances here also known as reported distances are lower than

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the current feasible distance or the current metric for the successor route.

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So we look at this number here 11 billion 552 here we have 11 billion 550. So

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that reported distance coming in from R3 is lower than the current final metric
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that reported distance coming in from R3 is lower than the current final metric

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for the winning route.

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And the route being advertised without six is significantly lower than the

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final metric. So as a result these two routes are considered feasible success

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ors because they meet the feasibility condition that is the reported information

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coming from R3 and R6 when R4 to the calculation based on that reported

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distance their reported distance is lower than the value of the metric for the

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winning route.

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So this is the feasible distance right here for the winning route and these two

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right here are the reported distances and the calculation based on that
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right here are the reported distances and the calculation based on that

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reported distance information coming in from R6 and R3.

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And that's going to be true for all the feasible successor shown. So here we

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have one successor for the 1001 network. There's the feasible distance.

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Here is that winning route right there feasible distance again on the right we

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have the advertised or reported distance that's coming in from the neighbor.

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And this metric right here which is way higher than the successor metric and

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that's why it's not in the routing table. The reason is here is because this

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advertised distance the reported distance if you will coming in from R3 is
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advertised distance the reported distance if you will coming in from R3 is

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still lower than the final metric for the winning route.

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So because it's lower they reported distance coming in from R3 it is considered

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a feasible successor. So if we had another route that came in and the reported

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distance was higher than our current metric for the winning route we wouldn't

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even show it here by default because it doesn't meet the feasibility condition.

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Now there is one other command let me go ahead and create a screen. There is

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one other command we could do if you want to see the additional routes that don

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't meet the feasibility condition.

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You could go into a show IP EADGRP topology and then a question mark and the
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You could go into a show IP EADGRP topology and then a question mark and the

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option is right there all links. So I could type in all dash links press enter

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and that's going to show us every single route the successor routes and

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feasible successors.

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It's also going to show us routes that are not feasible successors. So just to

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compare and contrast that real quick we do a show IP EADGRP topology press

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enter and let's take just look at the first five or six routes there.

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And we do it again with the all links press enter and there is a difference.
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And we do it again with the all links press enter and there is a difference.

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Let's just scroll up and see where that difference is without the all links.

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Let's take a look at the 1017 network. We have a successor route and that's

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this one right here.

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And then we have a feasible successor right here and that's because this value

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right here the report distance is lower than our current final metric and this

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is making it in. However, when we did the show IP EADGRP topology and we use

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the option of all links we take the same network look at this is now showing us

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three.

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So we solve one successor that's this route right here coming in for two and we

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saw the feasible successor right here but look at this one this route which is
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saw the feasible successor right here but look at this one this route which is

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advertised by our six based on that last octet of dot six right there it's

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reported distance it looks like 11 billion 557 which is way the heck higher

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than the current metric for the winning route and as a result this route right

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here is not a feasible successor and that's why it wouldn't show it to us by

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default.

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We did the command again with show IP EADGRP topology and no all links option

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press dinner and then we look at that 10.17 route it's showing us the successor
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press dinner and then we look at that 10.17 route it's showing us the successor

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route which is through dot two and the feasible successor which is dot three

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but it's no longer showing us we scroll up it's not showing us the non feasible

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successor here going through dot six.

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We've got all these commands you want to practice and play with them in the lab

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assignment I put all them right here as well so we did a show IP EADGRP top

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ology from our four and let's take a look at our topology once again so from our

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four let's look at the details for network eight eight eight eight which is

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loop back down on our eight.

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We just show EADGRP topology until we get the eight eight eight network here
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We just show EADGRP topology until we get the eight eight eight network here

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showing us that we have one successor one winning route there's its feasible

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distance or metric and then we have two feasible successors that could be used

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in the event that primary route goes way so based on the metric we're looking

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at that's the successor route and then our six and our three both meet the feas

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ibility condition and that's why those routes are also showing up here with the

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command show IP EADGRP topology however if we did a trace to and let's go ahead

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and do it long hand here.

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We'll go to eight eight eight eight and we'll go ahead and say please repeat
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We'll go to eight eight eight eight and we'll go ahead and say please repeat

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the probe count let's do ten times and press enter and then we'll press enter

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all the way through notice that it's taking the same first hop every single

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time through dot two and then for the second hop our two is in 14 and over to R

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1 and R1 is in R3 and then R3 is sitting down to R8 based on the last octets as

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shown right here and that's because we did a show IP route for eight eight

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eight eight and we could put the final eight there there's our next hop.

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And for the calculation for the final metric there is the total delay and there
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And for the calculation for the final metric there is the total delay and there

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is the minimum bandwidth in the path that we're used as part of the calculation

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to get that final metric and that final metric is right here we can all see

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that metric in the routing table with the show IP route press enter and go up

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to the eight eight eight network right here and there's that metric once again

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for that route.

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So currently our four only has one path for the eight eight eight network that

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's using the feasible successor the winning route and that's setting it up to R2

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it's not considering other feasible successors for example our three going over
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it's not considering other feasible successors for example our three going over

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the left or our six going straight down it's only using the best route in the

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path.

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However with eagrp if we want to say you know what if you've got some

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additional feasible successors go ahead and start using them we can do that as

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well so the next video I'll walk you through both options for doing one for

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traditional eagrp and another for named eagrp and it's using the feature of

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variance inside the routing protocol so I'll see you in the next video for

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exactly that.
