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So in this video, we're going to put a game plan together.

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It's going to drive our actions for the rest of these videos in this set of

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videos.

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So for our game plan, let's go ahead and let's use SourceNet across the board.

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And as a reminder, SourceNet or SourcePat as a case may be depending on the

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configuration

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means that on the initial flow of traffic or swapping out the source IP address

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information,

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so our four is going to play our edge router and its IP address here at the

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edge is 23.1.2.4.

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And also for this demonstration, we're just going to assume that the entire
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And also for this demonstration, we're just going to assume that the entire

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block of 23.1.2 is available to us.

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And we have .100 here acting as a little representation of a web server out on

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the public internet.

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Again, this is all just in our lab environment.

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AmphorstaticNet, let's go ahead and take PC30 right here and map its inside

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address of 10.30.0.51.

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And we'll map that to the outside address of 23.1.2.51.

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So up here at the router doing that, this interface right here at FAA4/1 would

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be labeled as an inside interface.
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For the purpose of NAT and gig 1.0 would be an inside interface.

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For the purposes of NAT and then gig 2.0 would be an outside interface.

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So traffic is being routed from an inside interface to an outside interface

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based on the routing table here on our four.

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We're going to have SourceNet implemented on it.

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So our first example of SourceNet will be a static NAT translation between PC30

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's address and the IP address of 23.1.2.51.

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So for DynamicNet with 101 mapping for the pool, let's use the pool of

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addresses of 23.1.2.

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And let's go ahead and use the 64 subnet with a slash 26.
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And let's go ahead and use the 64 subnet with a slash 26.

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So that'll be our pool that will specify as part of our configuration for NAT

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on our four.

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And as far as who can be translated, now we could do it at 24 bit boundaries,

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but let's go ahead and be a little more creative.

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Let's go ahead and as far as who may be translated with DynamicNet, let's go

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ahead and specify the 10.10.

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And let's use the 32 subnet with a slash 27.

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And that'll encompass this address right here of our client.

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Now Windows computer, let's also go ahead and include 10.12.0.
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Now Windows computer, let's also go ahead and include 10.12.0.

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And again, we could use a slash 24 here, but let's get a little bit creative to

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make it more interesting.

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Let's go ahead and use the 48 subnet with a slash 29 bit mask.

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And that will include PC12.

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So I'm going to make a little note here.

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This is our Windows 11. We'll match that in that range. And PC12 will match

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here because this IP address is 10.12.0.0.51.

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So we've got our static NAT game plan, dynamic NAT.

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And let's also go ahead and do a dynamic pat option for everything else that

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begins with 10.10.
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begins with 10.10.

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Anything if they're trying to route traffic out to the internet.

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So we'll go ahead and call that dynamic pat.

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We'll give a little underline there.

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And as far as what to translate to, let's just go ahead and use the IP address

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that's already assigned on gig 2.0, which is 23.1.2.4.

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And I'll make a little note here that's gig 2 slash 0 on our 4.

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That's its interface address that it currently has.

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So we'll do overloading on that existing address.

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And as far as who can be translated, let's go ahead and make a note there 10.10

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.

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So we haven't been matched with the static NAT for PC30 or dynamic NAT with PC
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So we haven't been matched with the static NAT for PC30 or dynamic NAT with PC

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12.

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Other traffic like PC20's traffic on the 10.20.0 network.

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It'll be captured in the pat rule right here.

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And then the cool thing is that we can then test every single one of these

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implementations and the results here as we try to send traffic from those

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devices out to the internet.

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Or in this case, our little pseudo internet to our server here at 23.1.2.100.

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And I also intentionally on the server, it does not have a default gateway

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going back to R4.

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So unless we get translation to the 23.1.2 address space, this server will not
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So unless we get translation to the 23.1.2 address space, this server will not

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be able to respond back to us.

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Because it has no idea about 10 anything as far as this central network is

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concerned.

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And that'll be another great verification that our NAT and pat rules are set up

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right here correctly on R4.

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And if we need to modify our tweaks in these rules as we go along, we'll do

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that.

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But as far as a game plan, a big picture view, let's go ahead and use this as

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our game plan.

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So with this in mind, join me in the next video as we begin to implement

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network address translation on R4.
