1 00:00:00,000 --> 00:00:00,948 2 00:00:00,948 --> 00:00:04,266 [AUDIO LOGO] 3 00:00:04,266 --> 00:00:08,070 4 00:00:08,070 --> 00:00:10,200 Hello, and welcome to configuring 5 00:00:10,200 --> 00:00:11,880 route redistribution. 6 00:00:11,880 --> 00:00:14,730 In this skill, we're going to be taking a look 7 00:00:14,730 --> 00:00:18,930 at the process of moving routes from one routing protocol 8 00:00:18,930 --> 00:00:22,590 to another, otherwise known as redistribution. 9 00:00:22,590 --> 00:00:25,860 Now, we're going to be focusing on the IGPs 10 00:00:25,860 --> 00:00:29,280 or the interior gateway protocols in this skill. 11 00:00:29,280 --> 00:00:31,800 And the simple reason for that is we'll 12 00:00:31,800 --> 00:00:33,750 be doing plenty of redistribution 13 00:00:33,750 --> 00:00:39,250 with BGP in our MPLS skills later in the course. 14 00:00:39,250 --> 00:00:42,720 So we'll be getting plenty of practice with BGP. 15 00:00:42,720 --> 00:00:46,690 Overall, the process is pretty much the same either way. 16 00:00:46,690 --> 00:00:52,320 So for the IGPs, we will be looking at OSPF, IS-IS. 17 00:00:52,320 --> 00:00:55,200 And we'll actually look at RIP and EIGRP 18 00:00:55,200 --> 00:00:58,230 in this skill just for completeness. 19 00:00:58,230 --> 00:01:00,510 Now, our main focus is going to be 20 00:01:00,510 --> 00:01:04,110 what are the different caveats of redistributing routes 21 00:01:04,110 --> 00:01:06,450 into each of the different protocols. 22 00:01:06,450 --> 00:01:09,690 And they each do have their own little caveats. 23 00:01:09,690 --> 00:01:11,652 So we're going to take a look at that. 24 00:01:11,652 --> 00:01:13,110 And we're also going to take a look 25 00:01:13,110 --> 00:01:17,580 at how we handle things like metrics, which we know 26 00:01:17,580 --> 00:01:19,560 from using administrative distance, 27 00:01:19,560 --> 00:01:23,010 are not comparable between routing protocols. 28 00:01:23,010 --> 00:01:26,640 Admin distance exists just because they're not. 29 00:01:26,640 --> 00:01:30,540 That way, we don't have to try to compare an OSPF route 30 00:01:30,540 --> 00:01:32,890 to a RIP route, for example. 31 00:01:32,890 --> 00:01:36,060 Admin distance just says to prefer the OSPF route. 32 00:01:36,060 --> 00:01:38,910 It doesn't try to compare these two things that are 33 00:01:38,910 --> 00:01:41,160 very different-- the metrics. 34 00:01:41,160 --> 00:01:43,030 Well, when it comes to redistribution, 35 00:01:43,030 --> 00:01:44,640 we have a similar problem. 36 00:01:44,640 --> 00:01:49,650 We can't exactly take an OSPF metric, which is based on cost, 37 00:01:49,650 --> 00:01:53,760 and put that into RIP, which is based on hop count. 38 00:01:53,760 --> 00:01:56,820 And the numbers completely wouldn't match up. 39 00:01:56,820 --> 00:01:59,500 So these are some issues we have to deal with. 40 00:01:59,500 --> 00:02:01,440 We also have to deal with the fact 41 00:02:01,440 --> 00:02:05,670 that as soon as you go between two different IGPs, well, 42 00:02:05,670 --> 00:02:10,650 you'll lose the loop prevention that's inherent to that IGP. 43 00:02:10,650 --> 00:02:13,800 All of these protocols have their own unique loop 44 00:02:13,800 --> 00:02:15,660 prevention mechanisms-- 45 00:02:15,660 --> 00:02:18,240 things like split horizon, and route poisoning, 46 00:02:18,240 --> 00:02:19,570 and all sorts of things. 47 00:02:19,570 --> 00:02:22,620 And of course, OSPF and IS-IS, both 48 00:02:22,620 --> 00:02:25,050 being link state protocols, they're 49 00:02:25,050 --> 00:02:28,260 naturally, inherently preventing loops. 50 00:02:28,260 --> 00:02:30,720 However, when you start going between areas, 51 00:02:30,720 --> 00:02:32,620 they have their methods as well. 52 00:02:32,620 --> 00:02:34,800 But all of this is going to be lost 53 00:02:34,800 --> 00:02:36,720 as soon as you start going between two 54 00:02:36,720 --> 00:02:38,200 different protocols. 55 00:02:38,200 --> 00:02:40,020 So we're also going to have to deal 56 00:02:40,020 --> 00:02:42,450 with routing loops or more importantly, 57 00:02:42,450 --> 00:02:43,872 preventing them from happening. 58 00:02:43,872 --> 00:02:45,330 So these are the things we're going 59 00:02:45,330 --> 00:02:47,530 to be looking at in this skill. 60 00:02:47,530 --> 00:02:50,620 So as you can hear, we have a lot of fun stuff to look at. 61 00:02:50,620 --> 00:02:52,690 So let's jump in and get started. 62 00:02:52,690 --> 00:02:55,940 I'll see you in the next video. 63 00:02:55,940 --> 00:02:59,000