WEBVTT

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Hey friends and welcome back to another scale.

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So in this scale right here,

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what we're going to be doing is talking about compression

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as well as archives on Linux.

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Once we've done that,

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we're going to look at how we can handle errors

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with thinner and simple playbooks

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before learning how we can construct

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multi-plays with thinner playbook.

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But the very first thing that we're going to have to do

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is to discuss the concepts and basics

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around archival and compression.

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And well, that's what we're talking about

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in the very next video.
